Most exciting of all, however, is the introduction of “survivor disconnect bots.” Swooping in whenever a sore loser rage quits or somebody encounters crippling network issues, these A.I.-controlled teammates will fill the vacancy left behind. 6th: Original Chapter with Killer + SurvivorĪlongside all of this, various quality- of-life improvements will also be rolled out throughout the year.Īn anti-camping system will be implemented to promote good sportsmanship and to discourage cheap tactics, while a new search-bar function will enable players to navigate their sprawling inventories with greater ease.4th: Licenced Chapter with Killer + Survivor.3rd: Licenced Chapter with Killer + Survivor.2nd: Nicolas Cage Chapter (Survivor Only).In terms of chronology, the breakdown for 2023/24 is as follows: Here, we gained a deeper insight into the DLC’s alien environments and discovered what makes the new “Singularity” character such a distinctly menacing opponent.īefore we got stuck into Chapter 28 (titled End Transmission), we were walked through the content roadmap for the next twelve months.įans will be pleased to hear that they are going to be treated to a whopping six major updates this year, the first of which is obviously End Transmission.Īfter this, there will then be three more fully-fledged chapters (adding both licenced and original characters to the roster), as well as two smaller updates that are billed as “survivor-only” DLCs. To learn more about what’s waiting for us in the farthest reaches of the cosmos, we attended a recent press conference hosted by developer Behaviour Interactive. It was only a matter of time then, before Dead by Daylight followed in the footsteps of Hellraiser, Friday the 13th and Leprechaun before it and ditched the confines of Planet Earth.īringing a lot to the table, Chapter 28 will introduce an original map, an additional survivor and a totally unique killer. If you can keep the money rolling in for long enough, then you eventually get to go to space. This imminent expansion - which is scheduled for release on DbD’s copper anniversary - will see the multiplayer game take to the stars and promises to really shake things up with fresh content that’s unlike anything they’ve ever done before.Īnd what better way is there to celebrate 7 years of asymmetrical bloodshed than to go intergalactic? After all, crossing that final frontier is pretty much the crowing achievement of any slasher franchise that has legs. Even Dead Space (a franchise that was driven into the ground by its own publisher and forced into complete dormancy for almost a decade) has managed to make itself relevant again.Īlways with its finger on the pulse, Dead by Daylightis looking to get in on the action next with its Chapter 28 DLC. Sci-fi horror is all the rage these days, with Scorn, SIGNALIS, The Callisto Protocol and the upcoming Greyhill Incident all capitalizing on the voguish trend. “So you can continue in many, many different ways as you attack a zombie.” Compared to other games, says Ridge, you might have a system where you can damage a zombie and hack of its limbs, but you won’t get that “progressive feeling” with the FLESH system that results in more damage and more feedback.ĭead Island 2 will arrive on April 28 for PC via the Epic Games Store, Xbox One, Xbox Series, PlayStation 4 and PlayStation 5. But where the FLESH system really takes it forward is how it has this progressive effect,” explains Ridge. “Lots of games have gore, and they all work in different ways. What’s even more impressive that this is all generated on the fly. Got a bladed weapon? Repeated slicing will cut through skin and clothing, reaching the muscle, and eventually reaching the bone underneath. It’s pretty simple, actually: depending on where you strike a zombie and what weapons you use determines how much damage is progressively done to that particular area. The new interview (which you can find below) sees Dambuster Studios’ senior render programmer Aaron Ridge and technical art director Dan Evans-Lawes chat it up about the gory new system. Reported by GameInformer, the FLESH system in Dead Island 2 allows for players to literally tear zombies from limb from limb. ![]() ![]() ![]() Thankfully, all of that time Deep Silver and developer Dambuster Studios spent on the game has resulted in some gloriously gory mechanics, such as Dead Island 2‘s procedural FLESH system. It’s still kind of unbelievable that we’ll finally be getting Dead Island 2 later this year, even if we have to wait until April for it.
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