REWORKED EFFECT: The holder gains 40% Critical Strike Damage, and magic and true damage from their Ability can critically strike. Revive Health: 80% ⇒ 70% of max Health Ionic Dark SparkĪbility Power per Cast: 5 ⇒ 10 Locket of the Silver Lunariīonus Resistances: 60 ⇒ 70 Sacrificial Gauntlet Renamed to Spectral Giant Slayer Spectral Giant Slayerĭamage Penalty Below Threshold: -15% ⇒ 0% Frozen Dark HeartĪttack Speed Slow Debuff: 50% ⇒ 35% Frozen HeartĪttack Speed Slow Debuff: 35% ⇒ 25% Fallen Guardian Angel Self Burn Per Second: 4% ⇒ 2.5% of max Health Evil Giant Slayer No longer affects the wearer Dragon’s Claw The buff and nerfs presented in the patch preview are due to change before hitting the live servers based on community feedback.Bonus Ability Power: 30 ⇒ 25 Chalice of Maliceīonus Ability Power: 45 ⇒ 40 Dark Shroud of Stillness With patch 11.10 hitting the PBE for testing, it’s expected that all changes will be live on Wednesday, May 12. The execution cap to her ultimate will make it harder for her to steal major objectives, but won’t change the fact that Jinx is one of the best hyper carries in the game. The reduction in base armor will make Jinx more vulnerable in the laning phase, but as soon as Jinx gets a few items she will fire away and be a big threat. The same goes for Jinx who will still be a hyper-carry in the late game. With that said, he will still have carry potential until his raw damage is nerfed. The number of trades Darius can dish out will be limited, opening up for champions to do better against him in lane. With their current strength in solo queue, bigger nerfs to their power are likely needed to throw them out of priority.ĭarius will remain a bully in the top lane with a lot of damage in his kit. Will Darius and Jinx fall out of meta in LoL patch 11.10?Įven though the nerfs to Darius and Jinx are needed, it’s hard to imagine that they will fall out of meta completely. These changes seem pretty minor compared to Jinx’s current win rate of 51.22% in Platinum rank and higher as well as her common presence in professional games. Jinx will take a hit on her base armor and receive an execution cap to epic monsters on Super Mega Death Rocket! (R). Adding a longer cooldown to Apprehend will make the time between trades bigger for Darius and hopefully make it easier to play around him. As of right now, Darius is able to win most trades by landing Apprehend and follow it up with Crippling Strike (W) and Decimate (Q) for a lot of damage. This change might not sound like a lot but will likely make Darius a bit less scary in the early stages. Riot finally seems to acknowledge his strength and will be nerfing him by adding a longer cooldown to Apprehend (E). The Hand of Noxus is a very safe pick in solo queue and able to beat most opponents in lane. Most notably is Darius, who has been sitting at a 50% win rate or more in the top lane during the last five patches. Both champions have been top-tier picks in solo queue recently and seen success on the professional stage. What many players will likely enjoy with this patch are the nerfs to Darius and Jinx. Darius and Jinx hit with the nerf hammer on LoL patch 11.10
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